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How to Detect Good and Evil Using the Alignment System (By Mr. Ogbule Chibuzo Isaac)

Updated: Apr 22


A wizardly looking personality.

(Disclaimer: The guest posts do not necessarily align with Philosocom's manager, Mr. Tomasio Rubinshtein's beliefs, thoughts, or feelings. The point of guest posts is to allow a wide range of narratives from a wide range of people. To apply for a guest post of your own, please send your request to mrtomasio@philosocom.com).


Article Synopsis by Mr. J. Igwe and Co.


The article by Ogbule Chibuzo Isaac explores the moral alignment system, particularly in role-playing games and storytelling. It breaks down the system's key components, such as Good versus Evil and Lawful versus Chaotic, and how they can be used to categorize characters in fictional settings. The article is well-organized and easy to follow, with a division into French and English sections for accessibility.
The author acknowledges the limitations of the alignment system, pointing out that it is a simplification used primarily in fictional contexts. The article also engages with multiple perspectives, such as utilitarianism and deontology, encouraging readers to think critically about the alignment system rather than accepting it as the only or best way to understand morality.
In conclusion, Mr. Isaac's article is a well-constructed piece that serves as both an informative introduction to the alignment system and a thoughtful critique of its application. It succeeds in making the subject matter accessible to a wide audience while encouraging readers to consider the limitations and complexities of moral judgment.

An alignment system typically refers to a framework or set of moral or ethical principles that help individuals or groups determine what is right or wrong, as well as guide their actions and decisions based on these principles. Alignment systems are often used in various contexts, including philosophy, role-playing games, and discussions of ethics and morality.


Moral alignment, on the other hand, typically refers to a classification of a person's or a character's ethical and moral beliefs or behaviors along a spectrum or system. It is a way to describe where someone or something falls in terms of their ethical values and decision-making. There are various systems for describing moral alignment, but one of the most well-known is the alignment system used in role-playing games and popularized by Dungeons & Dragons. This system uses a two-dimensional grid with two axes:


This axis measures a character's or entity's moral compass regarding benevolence and altruism. Good characters tend to value the well-being of others and act in ways that promote happiness and minimize harm, while evil characters are typically selfish, cruel, and willing to harm others for personal gain.


Lawful versus Chaotic:


This axis assesses a character's adherence to rules, order, and societal norms. Lawful characters tend to follow a strict code of conduct and respect authority and tradition, while chaotic characters are more individualistic, value personal freedom, and may disregard rules and authority.


The combination of these two axes creates nine basic moral alignments:


  • Lawful Good: Characters who are principled, uphold the law, and strive to do good for others.


  • Neutral Good: Characters who do good deeds and help others, but are not strictly bound by rules or laws.


  • Chaotic Good: Characters who are rebels and non-conformists, but have a strong desire to do good.


  • Lawful Neutral: Characters who prioritize rules, order, and neutrality over personal ethical considerations.


  • True Neutral: Characters who are indifferent to ethical concerns and often act in their self-interest.


  • Chaotic Neutral: Characters who value personal freedom and may act unpredictably or selfishly.


  • Lawful Evil: Characters who are ruthless and selfish, using systems and laws to achieve their malicious goals.


  • Neutral Evil: Characters who are selfish and malevolent, but not strictly tied to a code of conduct.


  • Chaotic Evil: Characters who are destructive, chaotic, and driven by a desire to harm others.


It's important to note that this alignment system is a simplified way to categorize moral values for the purposes of fictional storytelling and role-playing games. In real life, moral and ethical beliefs are much more complex and nuanced, and individuals often do not neatly fit into these categories. People's moral values can change over time and vary significantly based on cultural, personal, and situational factors.


Additionally, there are other moral alignment systems and philosophical frameworks for discussing ethics, such as utilitarianism, deontology, virtue ethics, and relativism, which offer different perspectives on how to evaluate and categorize moral behavior.



Detecting whether a character or individual in a moral alignment system is "Good" or "Evil" typically relies on their actions, intentions, and values as portrayed in a story, game, or role-playing scenario. Here are some ways to detect and assess moral alignment, specifically in terms of Good and Evil:


  • Observing Actions: One of the most straightforward ways to determine moral alignment is by examining the character's actions. Good characters often engage in acts of kindness, empathy, and altruism. They may help those in need, protect the innocent, and promote the well-being of others. In contrast, Evil characters may engage in cruel, selfish, or harmful actions, such as theft, violence, and deception.


  • Assessing Motives and Intentions: Understanding a character's motives and intentions can provide insight into their moral alignment. Good characters usually have benevolent motivations, seeking to do what they believe is right and just. Evil characters may have selfish or malevolent intentions, aiming to benefit themselves at the expense of others.


  • Examining Relationships: The way characters interact with others can also reveal their moral alignment. Good characters tend to form positive and supportive relationships, while Evil characters may exploit or manipulate others for personal gain.


  • Considering Moral Dilemmas: Presenting characters with moral dilemmas and observing their choices can help determine their moral alignment. Good characters might make decisions that prioritize the greater good, even if it requires personal sacrifice. Evil characters might choose actions that benefit themselves, even if it causes harm to others.


  • Evaluating Loyalties and Codes: Characters with specific loyalties or adherence to codes of conduct can also signal their moral alignment. For example, a character who follows a strict code of honor and justice might be Lawful Good, while one who follows a code of deceit and manipulation might be Lawful Evil.


  • Character Backstory: Often, a character's backstory and past experiences can shed light on their moral alignment. Traumatic experiences or a history of making morally questionable choices can influence a character's alignment.


  • Narrative Context: The context of the story or role-playing scenario can also influence how a character's alignment is perceived. Sometimes, a character's actions may initially appear Evil, but as the story unfolds, their motivations and values may become clearer, leading to a re-evaluation of their alignment.

In Summary


  • Alignment systems are tools for discussing and understanding ethics and morality. They can help guide decision-making in various contexts, whether it's creating a character in a game, making ethical choices in real life, or engaging in philosophical discussions.


  • It's important to note that these systems are simplifications of complex ethical

    considerations and may not fully capture the nuances of real-world moral dilemmas.


  • However, it's important to recognize that moral alignment is a fictional construct primarily used for storytelling and role-playing. In real life, moral judgments are far more complex and context-dependent, and individuals often exhibit a mix of moral traits. Additionally, different observers may interpret a character's actions and intentions differently, leading to variations in how a character's moral alignment is perceived.


In Real Life


  • In real life, people rarely fit neatly into categories like "lawful good" or "chaotic evil." Human morality is multifaceted and often depends on the specific circumstances and personal values of the individual. What's considered morally acceptable in one culture or situation may be seen as morally wrong in another.


  • Furthermore, different observers can interpret the same actions and intentions differently. This subjectivity adds another layer of complexity to real-world moral judgments.


In Conclusion


  • Moral alignment systems are a fun and useful tool for creating fictional characters and exploring moral dilemmas in storytelling, but they don't fully capture the complexities and nuances of real-life morality.


  • (Mr. Rubinshtein's note: It is possible, however, to capture some moral complexity, should the person in front of us may be consistent in their actions. Since being consistent is key in putting productive plans into practice, it would be at least more effective to understand a planner's morality than a person who acts more on impulse, and isn't as calculated. That is because the impulsive is far less consistant in action, in comparison).

2 Comments


roland leblanc
roland leblanc
Sep 04, 2023

Interesting article; I wonder how Razro (or Lazlo) would fit in this alignment system?

roland_

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Risen as a knight and later as a paramilitary general to liberate his fellow countrymen, Razro (From Suikoden IV for others reading this comment) is lawful good. His good is defined not only by loyalty to whomever he serves, but also to his own ethics of being able to forgive his enemies.


Practically, he never did anything wrong, even though it seems very reasonable for him and us to do wrong (like retributing against our enemies). His ability to forgive is that that can be seen as flawed by the morally imperfect (which most of us are). https://www.philosocom.com/post/the-flawed-philosophy-of-the-hero


Thus, his lawful goodness comes from both a collective code of conduct, and a personal one. All in the name of justice,…

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Tomasio A. Rubinshtein, Philosocom's Founder & Writer

I am a philosopher. I'm also a semi-hermit who has decided to dedicate my life to writing and sharing my articles across the globe to help others with their problems and combat shallowness. More information about me can be found here.

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